Duration: 1h 23min | Video: .MP4 1916x1078, 30 fps | Audio: AAC, 48 KHz, 2 channels | Size: 557 MB Genre: eLearning | Language: English Wessel Huizenga discusses the uses of a game engine like Unreal Engine can impact the architectural visualization industry. The course showcases his personal workflow he has developed over the years and covers the use of Blender for creating 3d assets, setting up photorealistic lighting, and his use of procedural materials to quickly make changes within a scene. Читать полную новость Скачать с облака. Download from the cloud Или скачать с помощью сервиса. Download using the service