Ephere Ornatrix 6.2.0.19732 for 3ds Max Win x64 | Видеокурсы и книги по темам. Video Tutorials and books

Ephere Ornatrix 6.2.0.19732 for 3ds Max Win x64

Тема в разделе "Gfx", создана пользователем Администратор, июн 15, 2019.

  1. Администратор

    Администратор Administrator Команда форума

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    Info:
    Ornatrix for 3ds max is a system designed to solve the problem of creating hair and hair-shaped structures. To achieve this goal it employs a variety of tools and automation to allow the user to work in an easy and intuitive environment.

    Key features:
    Procedural hair
    Build hair with a set of friendly operators
    Strand groups for non-destructive filtering
    Multiple dynamics options for all types of simulation
    Familiar iterative refinement workflow
    Easy to use groom preset system
    Tight 3dsmax integration
    Works within 3dsmax modifier and object framework
    Friendly toolbar for quick start
    Built-in and all 3rd-party renderer support
    Easy SDK for access and extensions
    Variety of import and export options

    Intuitive modeling tools
    Brush, comb, and cut hair
    Quickly define flow of fur on a surface with arrows
    Frizz, curl, clump, and braid hair procedurally
    Style hair by dragging control points
    Use mesh strips to generate hair
    Feathers and foliage
    Procedural feathers with control over shape and rotation
    Blend multiple UV channels for advanced texturing
    Scatter control over materials and shaders
    Custom proxy mesh scattering over hair
    Propagation controls for growing hair on hair

    Whats New:
    New: Added Respect Hair Parts option to Clump modifier
    New: Added Mesh from Strands “Conform to surface” option
    New: Added GUI for MoovPhysics Save/Load/Reset parameters
    New: Added Overwrite option to Strand Animation modifier
    New: Added an option to save Hair from Guides root data to an Alembic file
    New: Clump modifiers options to work in UV space
    New: Export/Import Strands Groups with Alembic files
    New: Added a curve to multiplier to vary the amount of twisting along strand length
    New: Collapsed guides and hair are assigned distribution mesh automatically, where possible
    New: Guides from Mesh modifier and object use displacement map channel value
    Fixed: Incorrect transform can be assigned when exporting Alembic files with an Up axis different from Z
    Fixed: Clump modifier can produce incorrect results for flat patterns
    Fixed: Edit Guides changes strand shape rotation when only moving roots on surface
    Numerous internal changes
    Fixed: Hair strands become transparent when using Edged Faces display mode
    Fixed: Max crashes when cloning a hair object with a Moov modifier
    Fixed: Alembic files are loaded automatically when collapsing a stack in BakedHair object
    Fixed: Generate Guide Data modifier target channel index does not align with 3dsmax vertex color texture’s input index
    Fixed: Moving root after shape changes can rotate the strand
    Fixed: Assertion when running MassFX dynamics with a non-uniformly scaled base surface
    Fixed: Copying Arnold modifier crashes 3dsmax
    Fixed: Strand Multiplier modifier doesn’t set target group
    Fixed: Strand groups are not imported from Alembic files
    Fixed: Hair from Guides crash when selecting anything other than Vertex Distribution for Root Distriburion on top of a teapot
    Fixed: MoovPhysics GUI is fully implemented only for Max 2018+
    Fixed: Max crashes in scene with Moov and Detail
    Fixed: Strand Groups not working with ChangeWidth modifier
    Fixed: Reloading scene with Edit Guides on top of Baked Guides destroys shape changes
    Fixed: Oscillator: Hair don’t move during animation

    Compatibility: 3DsMax 2014-2019 (64Bit)

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    Последнее редактирование: июн 15, 2019

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