Duration: 1h 30min | Video: .MP4 1280x720, 30 fps | Audio: AAC, 44.1 KHz, 2 channels | Size: 2.15 GB Genre: eLearning | Language: English A full run through of creating a tilling terrain texture and rock asset set from scratch using Zbrush and Photoshop/Quixel. Showcasing techniques for sculpting rocks in Zbrush and creating terrain in World Machine. Concluding with showing the workflow of transferring the Zbrush sculpture to a low res game engine friendly mesh for texture tilling and rendering in Marmoset. Читать полную новость Скачать с облака. Download from the cloud Или скачать с помощью сервиса. Download using the service